The PC version lacked these effects and this is proof that Undead Labs tried to add to what was originally the prettiest version of the game. If you are careful enough, you will even see dust particles spreading through the air overnight. In terms of volumetric and alpha effects, the Xbox One version sees several new additions, including fire and smoke effects. The transition from day to night and back again feels more natural than before, lending even more atmosphere to this desolate, zombie-infested open world. The light engine has been significantly changed to support better shadows and a more natural ambience. The anisotropic filtering is also much better.
Textures are higher resolution with the overall display resolution dropping from 720p to 1080p, resulting in sharper clarity.
If you’ve experienced the previous-gen version before and expect a full remaster, there’s enough visual improvement to justify the tag.Īnd it’s funny when you consider how much better State of Decay looks on the Xbox One than it does on the PC version. In terms of visual differences, the Year One Survival Edition doesn’t quite compare to the best of the Xbox One. In terms of content, it’s an amazing deal if you’ve never played the game before. That brings us to State of Decay: Year One Survival Edition, the Xbox One port that includes the original game as well as the Lifeline and Breakdown DLCs. The PC version was better but couldn’t quite escape the problems. It also didn’t help that everything was so hectic, even when there were a moderate number of zombies on the screen.
It was the worst on Xbox 360, which often made the game unplayable. The PC and Xbox 360 versions both suffered from a number of issues, ranging from AI issues to clipping issues and frame rate drops. Most open-world titles unfortunately cannot escape problems and State of Decay is no exception.
Select 1080p and 60fps for the best possible video quality. beyond the call of duty.ĭirect video comparison between the original version on the PC and Xbox One versions. A smaller budget played a role in ensuring that Undead Labs couldn’t recreate the sparkle that other open world games like Grand Theft Auto 5 provided, but for the resources it had, State of Decay went. The list of features that CryEngine is capable of includes motion blur, parallax occlusion, SSAO, screen space reflections, bokeh depth of field, tessellation and more. Surprisingly, State of Decay was developed on Crytek’s CryEngine 3. Sure, there have been zombie games like Resident Evil (which has gone from good to horrible over the past few years) and Telltale’s The Walking Dead, but there has never been a horror zombie title. It’s hard to reconcile these two until you realize that this is a game that should be more successful than you’ve seen before. UState of Decay by ndead Labs is perhaps one of the most underrated zombie titles but still one of the most recognized of the last decade. This way we are able to show the improvements that the developer has implemented in the remastered version. Update: For the avoidance of doubt, the PC version of this article is the original State of Decay version.
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